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Paddle Whacker
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Devlog
Paddle Whacker - Version 2.6 Release
January 13, 2021
by
Jeffrey Persons
UX enhancements done to improve responsiveness of player controls, consistency in resolutions between mobile and browser versions, improved sensitivities of mouse input for larger screens, and stricte...
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Paddle Whacker - Version 2.5 Release
January 13, 2021
by
Jeffrey Persons
Changelog Standardizes scaling for user interface and game view to match 1080p resolution Adds black bars (letterbox) around game view if application and device aspect ratios do not match Synchronizes...
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Version 2.3 Minor release
April 23, 2020
by
Jeffrey Persons
#update
Changelog: Quit button is now properly (fully) disabled when compiled to the webgl version, as quit does not make sense in that context Further AI balancing and adjustments to default settings in main...
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Final "Major" Release (at least for quite some time)
April 14, 2020
by
Jeffrey Persons
Now with sound, and a settings and difficulty and more!...
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Major release
March 23, 2020
by
Jeffrey Persons
1
Huge release, with a major overhaul of graphics, AI, and menu systems! The AI is now more intelligent than ever, and makes decisions based on the last sampled game state. The movement choppiness that...
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More game balancing
February 22, 2020
by
Jeffrey Persons
Adjusted size and sensitivty of ball and paddles, ironing out most collision issues and leading to smoother, more balanced gameplay...
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Resolution and alignment fixes
February 20, 2020
by
Jeffrey Persons
Technical details can be viewed in the repository, at this bug issue and this pull request ...
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First official release on the interwebs!
February 14, 2020
by
Jeffrey Persons
Finally, after working diligently over the last month with daily increments, AI polishing, refactoring, and releasing...
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